Background
Life is a very simple example from the group of 'cellular automatons' (CA), a concept from informatics for simulating technical or natural processes since before the first computers have become available. It is very simple because the cell room has only two dimensions and cells can only have one of two states. But CAs are conceivable in any number of dimensions and states.
Life is only one, albeit the best known representative of two-dimensional two-state CAs. The rules of survival and emergence of cells are expressed by 23/3, meaning that cells with 2 or 3 neighbours survive and dead cells with exactly 3 neighbours come alive - all other numbers than 2 or 3 will kill a living cell. There are many other varieties of life-like games such as 'High Life' (23/36), 'Maze (12345/3), 'Amoeba' (1358/357), 'Rats' (1234/37) or 'Day and Night' (34678/3678), all of these displaying unique characteristics of emerging and decaying.
In Life4Mobile, 'High Life' and 'Rats' are included and can be activated any time under settings / rule system.
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